COMMUNITY PREVIEW BlizzCon data · September 15, 2026
WORLD OF WARCRAFT: FOREVER

Priest talents.
Your next chapter.

Explore Discipline, Holy, Shadow Magic.
Plan, save and share your priest build.

A world worth returning to.World of Warcraft: Forever
THE TALENT PLANNER

Priest Talent Calculator

◷   Demo snapshot
Priest0 / 0 / 0
51points
remaining

Discipline

0 PTS
7 rows · 5 points per row

Holy

0 PTS
7 rows · 5 points per row

Shadow Magic

0 PTS
7 rows · 5 points per row
Available Points allocated LockedClick to add · right-click to refund · tap for details

ⓘ   Community demo data, not final game balance. Some rank descriptions are missing. Read the data notes →

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READ THE DETAILS

Priest talent reference

Source-reported preview text

Read every supplied rank, cast requirement and recorded Classic comparison. Community demo records may change before release.

Discipline 18 talents

Power in Light 5 ranks

Row 1

Classic source comparison

new

No Classic text supplied.

Source-reported baseline; rank and character scaling may differ from this preview.

Rank 1. Your Smite and Penance spells deal 2% increased damage to targets afflicted with your Holy Fire.

Rank 2. No text supplied for this rank in the imported snapshot.

Rank 3. No text supplied for this rank in the imported snapshot.

Rank 4. No text supplied for this rank in the imported snapshot.

Rank 5. No text supplied for this rank in the imported snapshot.

Wand Specialization 2 ranks

Row 1

Classic source comparison

changed

Increases your damage with Wands by 5%.

Source-reported baseline; rank and character scaling may differ from this preview.

Rank 1. Increases your damage with Wands by 13%.

Rank 2. No text supplied for this rank in the imported snapshot.

Twin Disciplines 5 ranks

Row 1

Classic source comparison

new

No Classic text supplied.

Source-reported baseline; rank and character scaling may differ from this preview.

Rank 1. Increases the damage and healing of your instant cast spells by 1%.

Rank 2. No text supplied for this rank in the imported snapshot.

Rank 3. No text supplied for this rank in the imported snapshot.

Rank 4. No text supplied for this rank in the imported snapshot.

Rank 5. No text supplied for this rank in the imported snapshot.

Silent Resolve 3 ranks

Row 2

Classic source comparison

changed

Reduces the threat generated by your spells by 4%.

Source-reported baseline; rank and character scaling may differ from this preview.

Rank 1. Reduces the threat generated by your Holy spells by 10% and reduces the duration of Stun, Fear, and Silence effects inflicted on you by 5%.

Rank 2. No text supplied for this rank in the imported snapshot.

Rank 3. No text supplied for this rank in the imported snapshot.

Holy Precision 3 ranks

Row 2

Classic source comparison

new

No Classic text supplied.

Source-reported baseline; rank and character scaling may differ from this preview.

Rank 1. Increases your chance to hit with Holy spells by 6%.

Rank 2. No text supplied for this rank in the imported snapshot.

Rank 3. No text supplied for this rank in the imported snapshot.

Improved Power Word: Shield 3 ranks

Row 2

Classic source comparison

changed

Increases the damage absorbed by your Power Word: Shield by 5%.

Source-reported baseline; rank and character scaling may differ from this preview.

Rank 1. Increases the damage absorbed by your Power Word: Shield by 7%.

Rank 2. Increases the damage absorbed by your Power Word: Shield by 14%.

Rank 3. No text supplied for this rank in the imported snapshot.

Martyrdom 2 ranks

Row 2

Classic source comparison

changed

Gives you a 50% chance to gain the Focused Casting effect that lasts for 6 sec after being the victim of a melee or ranged critical strike. The Focused Casting effect prevents you from losing casting time when taking damage and increases resistance to Interrupt effects by 10%.

Source-reported baseline; rank and character scaling may differ from this preview.

Rank 1. Gives you a 50% chance to gain Focused Casting for 6 sec after being the victim of a melee or ranged critical strike. The Focused Casting effect prevents you from losing casting time when taking damage and increases your resistance to Interrupt effects by 20%.

Rank 2. No text supplied for this rank in the imported snapshot.

Mental Agility 3 ranks

Row 3

Classic source comparison

changed

Reduces the mana cost of your instant cast spells by 2%.

Source-reported baseline; rank and character scaling may differ from this preview.

Rank 1. Reduces the mana cost of your Smite, Holy Fire, and Instant cast spells by 3%.

Rank 2. No text supplied for this rank in the imported snapshot.

Rank 3. No text supplied for this rank in the imported snapshot.

Inner Focus 1 rank

Row 3

Instant | 3 min cooldown

Classic source comparison

same

When activated, reduces the Mana cost of your next spell by 100% and increases its critical effect chance by 25% if it is capable of a critical effect.

Source-reported baseline; rank and character scaling may differ from this preview.

Rank 1. When activated, reduces the Mana cost of your next spell by 100% and increases its critical effect chance by 25% if it is capable of a critical effect.

Meditation 3 ranks

Row 3

Classic source comparison

changed

Allows 5% of your Mana regeneration to continue while casting.

Source-reported baseline; rank and character scaling may differ from this preview.

Rank 1. Allows 17% of your Mana regeneration to continue while casting.

Rank 2. No text supplied for this rank in the imported snapshot.

Rank 3. No text supplied for this rank in the imported snapshot.

Improved Inner Fire 3 ranks

Row 4

Classic source comparison

changed

Increases the Armor bonus of your Inner Fire spell by 10%.

Source-reported baseline; rank and character scaling may differ from this preview.

Rank 1. Increases the Armor bonus of your Inner Fire spell by 15% and increases its total charges by 4.

Rank 2. No text supplied for this rank in the imported snapshot.

Rank 3. Increases the Armor bonus of your Inner Fire spell by 45% and increases its total charges by 12.

Mental Strength 5 ranks

Row 4

Classic source comparison

changed

Increases your maximum Mana by 2%.

Source-reported baseline; rank and character scaling may differ from this preview.

Rank 1. Increases your total Intellect by 3%.

Rank 2. No text supplied for this rank in the imported snapshot.

Rank 3. No text supplied for this rank in the imported snapshot.

Rank 4. No text supplied for this rank in the imported snapshot.

Rank 5. No text supplied for this rank in the imported snapshot.

Soul Warding 1 rank

Row 4 · Requires Improved Power Word: Shield

Classic source comparison

new

No Classic text supplied.

Source-reported baseline; rank and character scaling may differ from this preview.

Rank 1. Reduces the cooldown on your Power Word: Shield spell by 4 sec and reduces its mana cost by 15%.

Improved Mana Burn 2 ranks

Row 4

Classic source comparison

changed

Reduces the casting time of your Mana Burn spell by 0.25 secs.

Source-reported baseline; rank and character scaling may differ from this preview.

Rank 1. Reduces the casting time of your Mana Burn spell by 0.5 sec.

Rank 2. No text supplied for this rank in the imported snapshot.

Penance 1 rank

Row 5

100 Mana | Enemy: 36 yd range / Friendly: 40 yd range | Channeled | 12 sec cooldown

Classic source comparison

new

No Classic text supplied.

Source-reported baseline; rank and character scaling may differ from this preview.

Rank 1. Launches a volley of holy light at the target, causing 96 Holy damage to an enemy, or 233 healing to an ally. Instantly and every 1 sec for 2 sec.

Renewed Hope 5 ranks

Row 5 · Requires Soul Warding

Classic source comparison

new

No Classic text supplied.

Source-reported baseline; rank and character scaling may differ from this preview.

Rank 1. Your heals from Flash Heal, Binding Heal, Lesser Heal, Heal, Greater Heal, and Penance gain 2% increased critical strike chance when cast on targets with Weakened Soul, and reduce the remaining duration of Weakened Soul on their target by 1 sec.

Rank 2. No text supplied for this rank in the imported snapshot.

Rank 3. No text supplied for this rank in the imported snapshot.

Rank 4. No text supplied for this rank in the imported snapshot.

Rank 5. Your heals from Flash Heal, Binding Heal, Lesser Heal, Heal, Greater Heal, and Penance gain 10% increased critical strike chance when cast on targets with Weakened Soul, and reduce the remaining duration of Weakened Soul on their target by 5 sec.

Divine Aegis 3 ranks

Row 6

Classic source comparison

new

No Classic text supplied.

Source-reported baseline; rank and character scaling may differ from this preview.

Rank 1. Your critical heals create a protective shield on the target, absorbing 5% of the amount healed. Lasts 12 sec.

Rank 2. No text supplied for this rank in the imported snapshot.

Rank 3. No text supplied for this rank in the imported snapshot.

Power Infusion 1 rank

Row 7 · Requires Penance

173 Mana | 30 yd range | Instant | 3 min cooldown

Classic source comparison

changed

Infuses the target with power, increasing their spell damage and healing by 20%. Lasts 15 sec.

Source-reported baseline; rank and character scaling may differ from this preview.

Rank 1. Infuses the target with power, increasing their spell damage and healing done by 20% for 15 sec.

Holy 17 talents

Twilight Focus 3 ranks

Row 1

Classic source comparison

changed · Previously Healing Focus

Gives you a 35% chance to avoid interruption caused by damage while casting any healing spell.

Source-reported baseline; rank and character scaling may differ from this preview.

Rank 1. Gives you a 23% chance to avoid interruption caused by damage while casting any spell.

Rank 2. No text supplied for this rank in the imported snapshot.

Rank 3. No text supplied for this rank in the imported snapshot.

Improved Renew 3 ranks

Row 1

Classic source comparison

same

Increases the amount healed by your Renew spell by 5%.

Source-reported baseline; rank and character scaling may differ from this preview.

Rank 1. Increases the amount healed by your Renew spell by 5%.

Rank 2. Increases the amount healed by your Renew spell by 10%.

Rank 3. Increases the amount healed by your Renew spell by 15%.

Holy Specialization 5 ranks

Row 1

Classic source comparison

same

Increases the critical effect chance of your Holy spells by 1%.

Source-reported baseline; rank and character scaling may differ from this preview.

Rank 1. Increases the critical effect chance of your Holy spells by 1%.

Rank 2. Increases the critical effect chance of your Holy spells by 2%.

Rank 3. Increases the critical effect chance of your Holy spells by 3%.

Rank 4. Increases the critical effect chance of your Holy spells by 4%.

Rank 5. Increases the critical effect chance of your Holy spells by 5%.

Spell Warding 5 ranks

Row 2

Classic source comparison

same

Reduces all spell damage taken by 2%.

Source-reported baseline; rank and character scaling may differ from this preview.

Rank 1. Reduces all spell damage taken by 2%.

Rank 2. Reduces all spell damage taken by 4%.

Rank 3. Reduces all spell damage taken by 6%.

Rank 4. Reduces all spell damage taken by 8%.

Rank 5. Reduces all spell damage taken by 10%.

Divine Fury 5 ranks

Row 2

Classic source comparison

same

Reduces the casting time of your Smite, Holy Fire, Heal and Greater Heal spells by 0.1 sec.

Source-reported baseline; rank and character scaling may differ from this preview.

Rank 1. Reduces the casting time of your Smite, Holy Fire, Heal and Greater Heal spells by 0.1 sec.

Rank 2. Reduces the casting time of your Smite, Holy Fire, Heal and Greater Heal spells by 0.2 sec.

Rank 3. Reduces the casting time of your Smite, Holy Fire, Heal and Greater Heal spells by 0.3 sec.

Rank 4. Reduces the casting time of your Smite, Holy Fire, Heal and Greater Heal spells by 0.4 sec.

Rank 5. Reduces the casting time of your Smite, Holy Fire, Heal and Greater Heal spells by 0.5 sec.

Holy Nova 1 rank

Row 3

185 Mana | Instant

Classic source comparison

changed

Causes an explosion of holy light around the caster, causing 29 to 34 Holy damage to all enemy targets within 10 yards and healing all party members within 10 yards for 54 to 63. These effects cause no threat.

Source-reported baseline; rank and character scaling may differ from this preview.

Rank 1. Causes an explosion of holy light around the caster, causing 31 to 36 Holy damage to all enemy targets within 10 yards and healing all party members within 10 yards for 68 to 77. These effects cause no threat.

Blessed Recovery 3 ranks

Row 3

Classic source comparison

changed

After being struck by a melee or ranged critical hit, heal 8% of the damage taken over 6 sec.

Source-reported baseline; rank and character scaling may differ from this preview.

Rank 1. After being struck by a melee or ranged critical hit, or suffering more than 30% of your maximum Health from a single attack, heal 8% of the damage taken over 6 sec. Refreshing this effect carries over any remaining healing.

Rank 2. No text supplied for this rank in the imported snapshot.

Rank 3. No text supplied for this rank in the imported snapshot.

Inspiration 3 ranks

Row 3

Classic source comparison

changed

Increases your target's armor by 8% for 15 sec after getting a critical effect from

Source-reported baseline; rank and character scaling may differ from this preview.

Rank 1. Your non-periodic critical heals increase your target's Armor by 8% for 15 sec.

Rank 2. No text supplied for this rank in the imported snapshot.

Rank 3. No text supplied for this rank in the imported snapshot.

Holy Reach 2 ranks

Row 4

Classic source comparison

same

Increases the range of your Smite and Holy Fire spells and the radius of your Prayer of Healing and Holy Nova spells by 10%.

Source-reported baseline; rank and character scaling may differ from this preview.

Rank 1. Increases the range of your Smite and Holy Fire spells and the radius of your Prayer of Healing and Holy Nova spells by 10%.

Rank 2. Increases the range of your Smite and Holy Fire spells and the radius of your Prayer of Healing and Holy Nova spells by 20%.

Improved Healing 3 ranks

Row 4

Classic source comparison

changed

Reduces the Mana cost of your Lesser Heal, Heal, and Greater Heal spells by 5%.

Source-reported baseline; rank and character scaling may differ from this preview.

Rank 1. Reduces the Mana cost of your Lesser Heal, Heal, Greater Heal, Penance, and Prayer of Mending spells by 5%.

Rank 2. No text supplied for this rank in the imported snapshot.

Rank 3. No text supplied for this rank in the imported snapshot.

Searing Light 2 ranks

Row 4 · Requires Divine Fury

Classic source comparison

changed

Increases the damage of your Smite and Holy Fire spells by 5%.

Source-reported baseline; rank and character scaling may differ from this preview.

Rank 1. Increases your Holy damage done by 2%, and gives a 5% chance each time your Holy Fire spell deals periodic damage for your next Holy Nova to cost no Mana.

Rank 2. No text supplied for this rank in the imported snapshot.

Binding Heal 1 rank

Row 4

155 Mana | 40 yd range | 1.5 sec cast

Classic source comparison

new

No Classic text supplied.

Source-reported baseline; rank and character scaling may differ from this preview.

Rank 1. Heals a friendly target and the caster for 346 to 403. Low threat.

Litany of Light 2 ranks

Row 5

Classic source comparison

new

No Classic text supplied.

Source-reported baseline; rank and character scaling may differ from this preview.

Rank 1. When you cast a healing spell, gain Mana equal to 5% of the base cost of the spell if your previous heal was a different spell.

Rank 2. No text supplied for this rank in the imported snapshot.

Spirit of Redemption 1 rank

Row 5

Classic source comparison

changed

Upon death, the priest becomes the Spirit of Redemption for 10 sec. The Spirit of Redemption cannot move, attack, be attacked or targeted by any spells or effects. While in this form the priest can cast any healing spell free of cost. When the effect ends, the priest dies.

Source-reported baseline; rank and character scaling may differ from this preview.

Rank 1. Upon death, the priest becomes the Spirit of Redemption for 15 sec. The Spirit of Redemption cannot move, attack, be attacked or targeted by any spells or effects. While in this form the priest can cast any healing spell free of cost. When the effect ends, the priest dies.

Spiritual Guidance 5 ranks

Row 5

Classic source comparison

changed

Increases spell damage and healing by up to 5% of your total Spirit.

Source-reported baseline; rank and character scaling may differ from this preview.

Rank 1. Increases your spell healing by up to 5% of your total Spirit and your spell damage by up to 1% of your total Spirit.

Rank 2. No text supplied for this rank in the imported snapshot.

Rank 3. No text supplied for this rank in the imported snapshot.

Rank 4. No text supplied for this rank in the imported snapshot.

Rank 5. No text supplied for this rank in the imported snapshot.

Spiritual Healing 3 ranks

Row 6

Classic source comparison

changed

Increases the amount healed by your healing spells by 2%.

Source-reported baseline; rank and character scaling may differ from this preview.

Rank 1. Increases the amount healed by your spells by 3%.

Rank 2. No text supplied for this rank in the imported snapshot.

Rank 3. No text supplied for this rank in the imported snapshot.

Prayer of Mending 1 rank

Row 7 · Requires Spirit of Redemption

210 Mana | 40 yd range | Instant | 10 sec cooldown

Classic source comparison

new

No Classic text supplied.

Source-reported baseline; rank and character scaling may differ from this preview.

Rank 1. Places a spell on the target that heals them for 247 the next time they take damage or receive non-periodic healing. When the heal occurs, Prayer of Mending jumps to a party or raid member within 20 yards. Jumps up to 5 times and lasts 30 sec after each jump. This spell can only be placed on one target at a time per caster.

Shadow Magic 18 talents

Shadow Focus 5 ranks

Row 1

Classic source comparison

changed

Reduces your target's chance to resist your Shadow spells by 2%.

Source-reported baseline; rank and character scaling may differ from this preview.

Rank 1. Increases your chance to hit with your Shadow spells by 1%.

Rank 2. No text supplied for this rank in the imported snapshot.

Rank 3. No text supplied for this rank in the imported snapshot.

Rank 4. No text supplied for this rank in the imported snapshot.

Rank 5. No text supplied for this rank in the imported snapshot.

Blackout 5 ranks

Row 1

Classic source comparison

same

Gives your Shadow damage spells a 2% chance to stun the target for 3 sec.

Source-reported baseline; rank and character scaling may differ from this preview.

Rank 1. Gives your Shadow damage spells a 2% chance to stun the target for 3 sec.

Rank 2. Gives your Shadow damage spells a 4% chance to stun the target for 3 sec.

Rank 3. Gives your Shadow damage spells a 6% chance to stun the target for 3 sec.

Rank 4. Gives your Shadow damage spells a 8% chance to stun the target for 3 sec.

Rank 5. Gives your Shadow damage spells a 10% chance to stun the target for 3 sec.

Spirit Tap 5 ranks

Row 1

Classic source comparison

changed

Gives you a 20% chance to gain a 100% bonus to your Spirit after killing a target that yields experience. For the duration, your Mana will regenerate at a 50% rate while casting. Lasts 15 sec.

Source-reported baseline; rank and character scaling may differ from this preview.

Rank 1. Gives you a 20% chance to gain a 100% bonus to your Spirit for 15 sec after killing a non-trivial target. For the duration, your Mana will regenerate at a 50% of normal rate while casting.

Rank 2. No text supplied for this rank in the imported snapshot.

Rank 3. No text supplied for this rank in the imported snapshot.

Rank 4. No text supplied for this rank in the imported snapshot.

Rank 5. No text supplied for this rank in the imported snapshot.

Shadow Affinity 3 ranks

Row 2

Classic source comparison

changed

Reduces the threat generated by your Shadow spells by 8%.

Source-reported baseline; rank and character scaling may differ from this preview.

Rank 1. Reduces the threat generated by your Shadow spells by 10%.

Rank 2. No text supplied for this rank in the imported snapshot.

Rank 3. No text supplied for this rank in the imported snapshot.

Improved Shadow Word: Pain 2 ranks

Row 2

Classic source comparison

same

Increases the duration of your Shadow Word: Pain spell by 3 sec.

Source-reported baseline; rank and character scaling may differ from this preview.

Rank 1. Increases the duration of your Shadow Word: Pain spell by 3 sec.

Rank 2. Increases the duration of your Shadow Word: Pain spell by 6 sec.

Shadow Reach 2 ranks

Row 2

Classic source comparison

changed

Increases the range of your Shadow damage spells by 6%.

Source-reported baseline; rank and character scaling may differ from this preview.

Rank 1. Increases the range of your offensive Shadow spells by 10%.

Rank 2. No text supplied for this rank in the imported snapshot.

Improved Mind Blast 5 ranks

Row 3

Classic source comparison

same

Reduces the cooldown of your Mind Blast spell by 0.5 sec.

Source-reported baseline; rank and character scaling may differ from this preview.

Rank 1. Reduces the cooldown of your Mind Blast spell by 0.5 sec.

Rank 2. Reduces the cooldown of your Mind Blast spell by 1 sec.

Rank 3. Reduces the cooldown of your Mind Blast spell by 1.5 sec.

Rank 4. Reduces the cooldown of your Mind Blast spell by 2 sec.

Rank 5. Reduces the cooldown of your Mind Blast spell by 2.5 sec.

Improved Psychic Scream 2 ranks

Row 3 · Requires Blackout

Classic source comparison

same

Reduces the cooldown of your Psychic Scream spell by 2 sec.

Source-reported baseline; rank and character scaling may differ from this preview.

Rank 1. Reduces the cooldown of your Psychic Scream spell by 2 sec.

Rank 2. Reduces the cooldown of your Psychic Scream spell by 4 sec.

Mind Flay 1 rank

Row 3

45 Mana | 20 yd range | Channeled

Classic source comparison

changed

Assault the target's mind with Shadow energy, causing 75 Shadow damage over 3 sec and slowing their movement speed by 50%.

Source-reported baseline; rank and character scaling may differ from this preview.

Rank 1. Assault the target's mind with Shadow energy, causing 104 Shadow damage over 3 sec and slowing their movement speed by 50%.

Improved Mind Flay 2 ranks

Row 3 · Requires Mind Flay

Classic source comparison

new

No Classic text supplied.

Source-reported baseline; rank and character scaling may differ from this preview.

Rank 1. Your Mind Flay now deals 10% more damage, gains 5 yards increased range, but slows the target's movement speed by 35%.

Rank 2. Your Mind Flay now deals 20% more damage, gains 10 yards increased range, but slows the target's movement speed by 20%.

Improved Fade 2 ranks

Row 4

Classic source comparison

same

Decreases the cooldown of your Fade ability by 3 sec.

Source-reported baseline; rank and character scaling may differ from this preview.

Rank 1. Decreases the cooldown of your Fade ability by 3 sec.

Rank 2. Decreases the cooldown of your Fade ability by 6 sec.

Vampiric Embrace 1 rank

Row 4

40 Mana | 30 yd range | Instant | 1 min cooldown

Classic source comparison

changed

Afflicts your target with Shadow energy that causes all party members to be healed for 20% of any Shadow spell damage you deal for 1 min.

Source-reported baseline; rank and character scaling may differ from this preview.

Rank 1. Afflicts your target with Shadow energy that causes all party members to be healed for 20% of any Shadow spell damage you deal for 30 sec. Vampiric Embrace also grants a chance for your Spirit Tap talent to trigger when enemies afflicted by it die.

Shadow Weaving 3 ranks

Row 4

Classic source comparison

changed

Your Shadow damage spells have a 20% chance to cause your target to be vulnerable to Shadow damage. This vulnerability increases the Shadow damage dealt to your target by 3% and lasts 15 sec. Stacks up to 5 times.

Source-reported baseline; rank and character scaling may differ from this preview.

Rank 1. Your Shadow damage spells have a 33% chance to increase the Shadow damage you deal by 2% for 15 sec, stacking up to 5 times.

Rank 2. No text supplied for this rank in the imported snapshot.

Rank 3. No text supplied for this rank in the imported snapshot.

Silence 1 rank

Row 5

225 Mana | 20 yd range | Instant | 45 sec cooldown

Classic source comparison

changed

Silences the target, preventing them from casting spells for 5 sec.

Source-reported baseline; rank and character scaling may differ from this preview.

Rank 1. Silences the target, preventing them from casting spells for 5 sec and interrupting their spellcasts for 3 sec.

Devouring Contagion 2 ranks

Row 5

Classic source comparison

new

No Classic text supplied.

Source-reported baseline; rank and character scaling may differ from this preview.

Rank 1. Reduces the mana cost of your Devouring Plague by 25%. Targets that die while Devouring Plague is active spreads it, jumping to a nearby enemy within 5 yards for the remaining duration.

Rank 2. Reduces the mana cost of your Devouring Plague by 50%. Targets that die while Devouring Plague it is active spreads it, jumping to a nearby enemy within 10 yards for the remaining duration.

Early Demise 2 ranks

Row 6

Classic source comparison

new

No Classic text supplied.

Source-reported baseline; rank and character scaling may differ from this preview.

Rank 1. Increases Shadow Word: Death's critical strike chance on targets at or below 20% health by 15%.

Rank 2. No text supplied for this rank in the imported snapshot.

Darkness 5 ranks

Row 6

Classic source comparison

changed

Increases your Shadow spell damage by 2%.

Source-reported baseline; rank and character scaling may differ from this preview.

Rank 1. Increases your Shadow damage done by 2%.

Rank 2. No text supplied for this rank in the imported snapshot.

Rank 3. No text supplied for this rank in the imported snapshot.

Rank 4. No text supplied for this rank in the imported snapshot.

Rank 5. No text supplied for this rank in the imported snapshot.

Shadowform 1 rank

Row 7 · Requires Vampiric Embrace

345 Mana | Instant | 1.5 sec cooldown

Classic source comparison

changed

Assume a Shadowform, increasing your Shadow damage by 15% and reducing Physical damage done to you by 15%. However, you may not cast Holy spells while in this form.

Source-reported baseline; rank and character scaling may differ from this preview.

Rank 1. Assume Shadowform, increasing your Shadow damage by 10%, reducing the Mana cost of all Shadow spells by 50%, increasing the critical strike damage bonus of your Shadow spells by 100%, and reducing Physical damage taken by you by 15%. However, you may not cast healing spells while in this form.

BEFORE YOU SET OUT

A few things to know.

Is this an official WoW Forever calculator?

No. Forever Talents is an independent fan tool using attributed community demo records. It is not affiliated with Blizzard.

Why is a talent locked?

The planner requires five points per earlier row and maximum ranks in any named prerequisite. Points in another tree do not unlock this tree. These are the planner’s current model rules.

Does this tell me the best build?

No. It helps organize an allocation, not simulate damage or rank builds. Demo values may change, and missing rank effects are shown as unknown.

Where are my saved builds?

Only in this browser on this device. Clearing site storage removes them. Share links let you keep a portable copy without an account.

Keep exploring

What changed from Classic Where the data comes from