Priest: Party healing tools
Center the plan on Holy healing tools, then add Discipline mana and support choices. Prayer of Mending is the deep-tree destination.
Editorial planning guide, grounded in the supplied beta talent descriptions. The allocation and point order have been checked for legal ranks and prerequisites. Combat performance has not been simulated or game-tested.
When to use this plan
Prayer of Mending and Binding Heal have their own triggers and targets; the full selected-rank text below is the reference for each.
What you give up
The allocation does not reach Penance or Power Infusion. It does not model healing assignments, damage patterns or mana over an encounter.
Why these core choices?
Binding Heal
Heals a friendly target and the caster for 236 to 284. Low threat.
Selected rank 1 of 1.Spirit of Redemption
Upon death, the priest becomes the Spirit of Redemption for 15 sec. The Spirit of Redemption cannot move, attack, be attacked or targeted by any spells or effects. While in this form the priest can cast any healing spell free of cost. When the effect ends, the priest dies.
Selected rank 1 of 1.Spiritual Healing
Increases the amount healed by your spells by 10%.
Selected rank 3 of 3.Prayer of Mending
Places a spell on the target that heals them for 172 the next time they take damage or receive non-periodic healing. When the heal occurs, Prayer of Mending jumps to a party or raid member within 20 yards. Jumps up to 5 times and lasts 30 sec after each jump. This spell can only be placed on one target at a time per caster.
Selected rank 1 of 1. Requires Spirit of Redemption.Complete allocation
All 17 selected talents are listed below. Expand any talent to see the exact supplied description at the rank used by this plan.
Discipline · 20 points
Power in Light 5 / 5
Your Smite and Penance spells deal 10% increased damage to targets afflicted with your Holy Fire.
Row 1. Read every rank →
Twin Disciplines 5 / 5
Increases the damage and healing of your instant cast spells by 5%.
Row 1. Read every rank →
Silent Resolve 3 / 3
Reduces the threat generated by your Holy spells by 30% and reduces the duration of Stun, Fear, and Silence effects inflicted on you by 15%.
Row 2. Read every rank →
Improved Power Word: Shield 3 / 3
Increases the damage absorbed by your Power Word: Shield by 20%.
Row 2. Read every rank →
Mental Agility 1 / 3
Reduces the mana cost of your Smite, Holy Fire, and instant cast spells by 3%.
Row 3. Read every rank →
Meditation 3 / 3
Allows 50% of your Mana regeneration to continue while casting.
Row 3. Read every rank →
Holy · 31 points
Holy Specialization 5 / 5
Increases the critical effect chance of your Holy spells by 5%.
Row 1. Read every rank →
Divine Fury 5 / 5
Reduces the casting time of your Smite, Holy Fire, Heal, and Greater Heal spells by 0.5 sec.
Row 2. Read every rank →
Inspiration 3 / 3
Your non-periodic critical heals increase your target's Armor by 25% for 15 sec.
Row 3. Read every rank →
Holy Reach 1 / 2
Increases the range of your Smite and Holy Fire spells and the radius of your Prayer of Healing and Holy Nova spells by 10%.
Row 4. Read every rank →
Improved Healing 3 / 3
Reduces the Mana cost of your Lesser Heal, Heal, Greater Heal, Penance, and Prayer of Mending spells by 15%.
Row 4. Read every rank →
Binding Heal 1 / 1 Core choice
Heals a friendly target and the caster for 236 to 284. Low threat.
155 Mana | 40 yd range | 1.5 sec cast
Row 4. Read every rank →
Spirit of Redemption 1 / 1 Core choice
Upon death, the priest becomes the Spirit of Redemption for 15 sec. The Spirit of Redemption cannot move, attack, be attacked or targeted by any spells or effects. While in this form the priest can cast any healing spell free of cost. When the effect ends, the priest dies.
Row 5. Read every rank →
Spiritual Guidance 5 / 5
Increases your spell healing by up to 25% of your total Spirit and your spell damage by up to 8% of your total Spirit.
Row 5. Read every rank →
Spiritual Healing 3 / 3 Core choice
Increases the amount healed by your spells by 10%.
Row 6. Read every rank →
Prayer of Mending 1 / 1 Core choice
Places a spell on the target that heals them for 172 the next time they take damage or receive non-periodic healing. When the heal occurs, Prayer of Mending jumps to a party or raid member within 20 yards. Jumps up to 5 times and lasts 30 sec after each jump. This spell can only be placed on one target at a time per caster.
210 Mana | 40 yd range | Instant | 10 sec cooldown
Row 7 · Requires maximum Spirit of Redemption. Read every rank →
Three valid adjustments
Each option below is a separate one-point change to the original plan. It preserves the point budget, row gates and prerequisites. Choose an effect you need; the options are not a damage ranking and should not be applied together without rechecking.
Meditation → Mental Agility
Move one point: Meditation 3 → 2; Mental Agility 1 → 2.
Effect after this change
Meditation: Allows 33% of your Mana regeneration to continue while casting.
Mental Agility: Reduces the mana cost of your Smite, Holy Fire, and instant cast spells by 7%.
Meditation → Inner Focus
Move one point: Meditation 3 → 2; Inner Focus 0 → 1.
Effect after this change
Meditation: Allows 33% of your Mana regeneration to continue while casting.
Inner Focus: When activated, reduces the Mana cost of your next spell by 100% and increases its critical effect chance by 25% if it is capable of a critical effect.
Meditation → Wand Specialization
Move one point: Meditation 3 → 2; Wand Specialization 0 → 1.
Effect after this change
Meditation: Allows 33% of your Mana regeneration to continue while casting.
Wand Specialization: Increases your damage with Wands by 13%.
Level-by-level point order
This route reaches the complete allocation without a respec. It follows this guide’s core choices and prerequisites, rather than claiming an optimal speed-leveling route. Talented changes the level when each point becomes available, not the 51-point limit.
First point at level 10; all 51 points at level 60.
Use a Talented rank your character has actually unlocked in the Legacy system. This control models its point timing, not the rest of your Legacy allocation.
Show all 51 steps
| Level | Add one point | New rank | Tree |
|---|---|---|---|
| 10 | Holy Specialization | 1 / 5 | Holy |
| 11 | Holy Specialization | 2 / 5 | Holy |
| 12 | Holy Specialization | 3 / 5 | Holy |
| 13 | Holy Specialization | 4 / 5 | Holy |
| 14 | Holy Specialization | 5 / 5 | Holy |
| 15 | Improved Renew | 1 / 3 | Holy |
| 16 | Improved Renew | 2 / 3 | Holy |
| 17 | Improved Renew | 3 / 3 | Holy |
| 18 | Divine Fury | 1 / 5 | Holy |
| 19 | Divine Fury | 2 / 5 | Holy |
| 20 | Divine Fury | 3 / 5 | Holy |
| 21 | Divine Fury | 4 / 5 | Holy |
| 22 | Divine Fury | 5 / 5 | Holy |
| 23 | Inspiration | 1 / 3 | Holy |
| 24 | Inspiration | 2 / 3 | Holy |
| 25 | Binding Heal | 1 / 1 | Holy |
| 26 | Inspiration | 3 / 3 | Holy |
| 27 | Improved Healing | 1 / 3 | Holy |
| 28 | Improved Healing | 2 / 3 | Holy |
| 29 | Improved Healing | 3 / 3 | Holy |
| 30 | Spirit of Redemption | 1 / 1 | Holy |
| 31 | Spiritual Guidance | 1 / 5 | Holy |
| 32 | Spiritual Guidance | 2 / 5 | Holy |
| 33 | Spiritual Guidance | 3 / 5 | Holy |
| 34 | Spiritual Guidance | 4 / 5 | Holy |
| 35 | Spiritual Healing | 1 / 3 | Holy |
| 36 | Spiritual Healing | 2 / 3 | Holy |
| 37 | Spiritual Healing | 3 / 3 | Holy |
| 38 | Spiritual Guidance | 5 / 5 | Holy |
| 39 | Holy Reach | 1 / 2 | Holy |
| 40 | Prayer of Mending | 1 / 1 | Holy |
| 41 | Twin Disciplines | 1 / 5 | Discipline |
| 42 | Twin Disciplines | 2 / 5 | Discipline |
| 43 | Twin Disciplines | 3 / 5 | Discipline |
| 44 | Twin Disciplines | 4 / 5 | Discipline |
| 45 | Twin Disciplines | 5 / 5 | Discipline |
| 46 | Power in Light | 1 / 5 | Discipline |
| 47 | Power in Light | 2 / 5 | Discipline |
| 48 | Power in Light | 3 / 5 | Discipline |
| 49 | Power in Light | 4 / 5 | Discipline |
| 50 | Power in Light | 5 / 5 | Discipline |
| 51 | Silent Resolve | 1 / 3 | Discipline |
| 52 | Silent Resolve | 2 / 3 | Discipline |
| 53 | Silent Resolve | 3 / 3 | Discipline |
| 54 | Improved Power Word: Shield | 1 / 3 | Discipline |
| 55 | Improved Power Word: Shield | 2 / 3 | Discipline |
| 56 | Improved Power Word: Shield | 3 / 3 | Discipline |
| 57 | Meditation | 1 / 3 | Discipline |
| 58 | Meditation | 2 / 3 | Discipline |
| 59 | Meditation | 3 / 3 | Discipline |
| 60 | Mental Agility | 1 / 3 | Discipline |
Compare other Priest plans
Shield and casting support
Reach Penance and Power Infusion while keeping the shield branch and casting support together. Holy adds healing-oriented support to the allocation.
Read choices & leveling route →Load this buildShadow spell questing
Follow a Shadow route through Mind Flay and Vampiric Embrace to Shadowform. Discipline provides supporting choices for a leveling allocation.
Read choices & leveling route →Load this build