BETA TALENT DATA Snapshot · September 26, 2026
Shaman · PvE · SEPTEMBER 26 BETA

Shaman: Party healing and mana

Bring the Restoration healing tools and Mana Tide Totem into one complete allocation. Nature’s Swiftness provides a separate deliberate cooldown.

0 / 20 / 31 51 points · level 60Load & edit this buildCompare with Elemental

Editorial planning guide, grounded in the supplied beta talent descriptions. The allocation and point order have been checked for legal ranks and prerequisites. Combat performance has not been simulated or game-tested.

When to use this plan

Nature’s Swiftness applies to the spell type named in its tooltip. Totem and shield effects have their own conditions; learning them does not imply continuous uptime.

What you give up

This spends deeply into healing rather than Elemental or Enhancement damage. Mana endurance depends on actual casting and encounter length.

Why these core choices?

Water Shield

The caster is surrounded by 3 globes of water. When a spell, melee, or ranged attack hits the caster or when one of the caster's healing spells gets a critical result, 2% of maximum mana is restored to the caster, expending one water globe. Only one globe will activate every few seconds. Lasts 10 min. Only one Elemental Shield can be active on the Shaman at any one time.

Selected rank 1 of 1.

Mana Tide Totem

Summons a Mana Tide Totem with 5 health at the feet of the caster for 12 sec that restores 88 mana every 3 seconds to group members within 30 yards.

Selected rank 1 of 1.

Nature's Swiftness

When activated, your next Nature spell with a casting time less than 10 sec. becomes an instant cast spell.

Selected rank 1 of 1.

Riptide

Heals a friendly target for 485 to 533, an additional 445 over 15 sec, and increases the effectiveness of your Chain Heal casts directly on that target by 25%.

Selected rank 1 of 1. Requires Healing Way.

Complete allocation

All 18 selected talents are listed below. Expand any talent to see the exact supplied description at the rank used by this plan.

Enhancement · 20 points

Earth's Grasp 2 / 2

Increases the health of your Stoneclaw Totem by 50% and the radius of your Earthbind Totem by 20%.

Row 1. Read every rank →

Thundering Strikes 5 / 5

Improves your chance to get a critical strike with all spells and attacks by 5%.

Row 1. Read every rank →

Ancestral Knowledge 5 / 5

Increases your Intellect by 10%.

Row 1. Read every rank →

Guardian Totems 2 / 2

Increases the amount of damage reduced by your Stoneskin Totem and Windwall Totem by 20% and reduces the cooldown of your Grounding Totem by 2 sec.

Row 2. Read every rank →

Mental Dexterity 3 / 3

Increases your Attack Power by an amount equal to 100% of your Intellect.

Row 2. Read every rank →

Improved Ghost Wolf 2 / 2

Reduces the cast time of your Ghost Wolf spell by 3 sec, and Ghost Wolf may be used indoors.

Row 2. Read every rank →

Shamanistic Focus 1 / 1

Reduces the mana cost of your Shock and Lightning Shield spells by 45%.

Row 3. Read every rank →

Restoration · 31 points

Improved Healing Wave 5 / 5

Reduces the casting time of your Healing Wave spell by 0.5 sec.

Row 1. Read every rank →

Mindfulness 3 / 3

Allows 50% of your Mana regeneration to continue while casting.

Row 2. Read every rank →

Tidal Focus 5 / 5

Reduces the Mana cost of your healing spells by 5% and improves your chance to hit by 5%.

Row 2. Read every rank →

Ancestral Healing 3 / 3

Increases your target's armor value by 25% for 15 sec after getting a critical effect from one of your healing spells.

Row 3. Read every rank →

Healing Focus 3 / 3

Gives you a 70% chance to avoid interruption caused by damage while casting any healing spell.

Row 3. Read every rank →

Water Shield 1 / 1 Core choice

The caster is surrounded by 3 globes of water. When a spell, melee, or ranged attack hits the caster or when one of the caster's healing spells gets a critical result, 2% of maximum mana is restored to the caster, expending one water globe. Only one globe will activate every few seconds. Lasts 10 min. Only one Elemental Shield can be active on the Shaman at any one time.

Instant | 15 sec cooldown

Row 3. Read every rank →

Tidal Mastery 5 / 5

Increases the critical effect chance of your healing spells by 5%.

Row 4. Read every rank →

Mana Tide Totem 1 / 1 Core choice

Summons a Mana Tide Totem with 5 health at the feet of the caster for 12 sec that restores 88 mana every 3 seconds to group members within 30 yards.

10 Mana | Instant | 5 min cooldown

Row 4. Read every rank →

Healing Way 3 / 3

Increases the amount healed by your Healing Wave spell by 25%.

Row 5. Read every rank →

Nature's Swiftness 1 / 1 Core choice

When activated, your next Nature spell with a casting time less than 10 sec. becomes an instant cast spell.

Instant | 3 min cooldown

Row 5. Read every rank →

Riptide 1 / 1 Core choice

Heals a friendly target for 485 to 533, an additional 445 over 15 sec, and increases the effectiveness of your Chain Heal casts directly on that target by 25%.

245 Mana | 40 yd range | Instant | 6 sec cooldown

Row 7 · Requires maximum Healing Way. Read every rank →

Three valid adjustments

Each option below is a separate one-point change to the original plan. It preserves the point budget, row gates and prerequisites. Choose an effect you need; the options are not a damage ranking and should not be applied together without rechecking.

Shamanistic Focus → Improved Lightning Shield

Move one point: Shamanistic Focus 1 → 0; Improved Lightning Shield 0 → 1.

Effect after this change

Shamanistic Focus: No longer selected.

Improved Lightning Shield: Increases the damage done by your Lightning Shield orbs by 5%.

Load this alternative →Compare exact before & after →

Shamanistic Focus → Elemental Weapons

Move one point: Shamanistic Focus 1 → 0; Elemental Weapons 0 → 1.

Effect after this change

Shamanistic Focus: No longer selected.

Elemental Weapons: Increases the melee attack power bonus of your Rockbiter Weapon by 7%, your Windfury Weapon effect by 13% and increases the damage caused by your Flametongue Weapon and Frostbrand Weapon by 5%.

Load this alternative →Compare exact before & after →

Level-by-level point order

This route reaches the complete allocation without a respec. It follows this guide’s core choices and prerequisites, rather than claiming an optimal speed-leveling route. Talented changes the level when each point becomes available, not the 51-point limit.

First point at level 10; all 51 points at level 60.

Use a Talented rank your character has actually unlocked in the Legacy system. This control models its point timing, not the rest of your Legacy allocation.

Show all 51 steps
LevelAdd one pointNew rankTree
10Improved Healing Wave1 / 5Restoration
11Improved Healing Wave2 / 5Restoration
12Improved Healing Wave3 / 5Restoration
13Improved Healing Wave4 / 5Restoration
14Improved Healing Wave5 / 5Restoration
15Tidal Focus1 / 5Restoration
16Tidal Focus2 / 5Restoration
17Tidal Focus3 / 5Restoration
18Tidal Focus4 / 5Restoration
19Tidal Focus5 / 5Restoration
20Water Shield1 / 1Restoration
21Mindfulness1 / 3Restoration
22Mindfulness2 / 3Restoration
23Mindfulness3 / 3Restoration
24Ancestral Healing1 / 3Restoration
25Mana Tide Totem1 / 1Restoration
26Ancestral Healing2 / 3Restoration
27Ancestral Healing3 / 3Restoration
28Healing Focus1 / 3Restoration
29Healing Focus2 / 3Restoration
30Nature's Swiftness1 / 1Restoration
31Healing Way1 / 3Restoration
32Healing Way2 / 3Restoration
33Healing Way3 / 3Restoration
34Healing Focus3 / 3Restoration
35Tidal Mastery1 / 5Restoration
36Tidal Mastery2 / 5Restoration
37Tidal Mastery3 / 5Restoration
38Tidal Mastery4 / 5Restoration
39Tidal Mastery5 / 5Restoration
40Riptide1 / 1Restoration
41Ancestral Knowledge1 / 5Enhancement
42Ancestral Knowledge2 / 5Enhancement
43Ancestral Knowledge3 / 5Enhancement
44Ancestral Knowledge4 / 5Enhancement
45Ancestral Knowledge5 / 5Enhancement
46Thundering Strikes1 / 5Enhancement
47Thundering Strikes2 / 5Enhancement
48Thundering Strikes3 / 5Enhancement
49Thundering Strikes4 / 5Enhancement
50Thundering Strikes5 / 5Enhancement
51Improved Ghost Wolf1 / 2Enhancement
52Improved Ghost Wolf2 / 2Enhancement
53Guardian Totems1 / 2Enhancement
54Guardian Totems2 / 2Enhancement
55Mental Dexterity1 / 3Enhancement
56Mental Dexterity2 / 3Enhancement
57Mental Dexterity3 / 3Enhancement
58Shamanistic Focus1 / 1Enhancement
59Earth's Grasp1 / 2Enhancement
60Earth's Grasp2 / 2Enhancement

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