Hunter: Pet-led questing
Keep an active pet central to the plan, investing in its durability, damage and burst window. Spirit Bond gives this route a sustained questing focus.
Editorial planning guide, grounded in the supplied beta talent descriptions. The allocation and point order have been checked for legal ranks and prerequisites. Combat performance has not been simulated or game-tested.
When to use this plan
Focused Fire and Spirit Bond require an active pet. Summon Hawk shares a cooldown with Arcane Shot. This route deliberately does not take Lone Wolf.
What you give up
You give up the deep Marksmanship and Survival abilities. Pet availability and control matter; this is not a claim that pets always outperform petless play.
Why these core choices?
Summon Hawk
Command a hawk to dive-bomb your targeted enemy, dealing 32 Physical damage and continuing its assault for 18 sec. Only 2 hawks can be active at once. Summon Hawk shares its cooldown with Arcane Shot.
Selected rank 1 of 1.Spirit Bond
While your pet is active, you and your pet will regenerate 1% of total health every 5 sec.
Selected rank 2 of 2.Frenzy
Gives your pet a 100% chance to gain a 30% attack speed increase for 8 sec after dealing a critical strike.
Selected rank 5 of 5. Requires Ferocity.Bestial Wrath
Send your pet into a rage causing 50% additional damage for 18 sec. While enraged, the beast does not feel pity or remorse or fear and it cannot be stopped unless killed.
Selected rank 1 of 1. Requires Intimidation.Complete allocation
All 16 selected talents are listed below. Expand any talent to see the exact supplied description at the rank used by this plan.
Beast Mastery · 34 points
Deadly Aspects 5 / 5
While Aspect of the Hawk is active, Auto Shot has a 10% chance of increasing ranged attack speed by 30% for 12 sec. While Aspect of the Beast is active, all melee auto attacks have a 10% chance of increasing melee attack speed by 30% for 12 sec.
Row 1. Read every rank →
Focused Fire 2 / 2
Increases all damage you and your pet deal by 2% while your pet is active.
Row 2. Read every rank →
Pathfinding 2 / 2
Increases the speed bonus of your Aspect of the Cheetah and Aspect of the Pack by 6%.
Row 2. Read every rank →
Unleashed Fury 4 / 5
Increases the damage done by your pets and hawks by 12%.
Row 3. Read every rank →
Ferocity 5 / 5
Increases the critical strike chance of your pets and hawks by 10%.
Row 4. Read every rank →
Summon Hawk 1 / 1 Core choice
Command a hawk to dive-bomb your targeted enemy, dealing 32 Physical damage and continuing its assault for 18 sec. Only 2 hawks can be active at once. Summon Hawk shares its cooldown with Arcane Shot.
80 Mana | 35 yd range | Instant | 6 sec cooldown
Row 4. Read every rank →
Spirit Bond 2 / 2 Core choice
While your pet is active, you and your pet will regenerate 1% of total health every 5 sec.
Row 5. Read every rank →
Intimidation 1 / 1
Command your pet to Stun the target for 3 sec on its next successful attack, which also gains 100% increased critical strike chance. Generates high threat.
8% of base mana | 100 yd range | Instant | 1 min cooldown
Row 5 · Requires maximum Bestial Swiftness. Read every rank →
Frenzy 5 / 5 Core choice
Gives your pet a 100% chance to gain a 30% attack speed increase for 8 sec after dealing a critical strike.
Row 6 · Requires maximum Ferocity. Read every rank →
Bestial Wrath 1 / 1 Core choice
Send your pet into a rage causing 50% additional damage for 18 sec. While enraged, the beast does not feel pity or remorse or fear and it cannot be stopped unless killed.
12% of base mana | 100 yd range | Instant | 2 min cooldown
Row 7 · Requires maximum Intimidation. Read every rank →
Marksmanship · 17 points
Lethal Attacks 5 / 5
Increases your critical strike chance with all attacks by 5%.
Row 1. Read every rank →
Efficiency 5 / 5
Reduces the Mana cost of your Shots, Stings, and melee abilities by 15%.
Row 2. Read every rank →
Three valid adjustments
Each option below is a separate one-point change to the original plan. It preserves the point budget, row gates and prerequisites. Choose an effect you need; the options are not a damage ranking and should not be applied together without rechecking.
Efficiency → Careful Aim
Move one point: Efficiency 5 → 4; Careful Aim 4 → 5.
Effect after this change
Efficiency: Reduces the Mana cost of your Shots, Stings, and melee abilities by 12%.
Careful Aim: Increases your Attack Power by 100% of your Intellect.
Careful Aim → Rapid Killing
Move one point: Careful Aim 4 → 3; Rapid Killing 0 → 1.
Effect after this change
Careful Aim: Increases your Attack Power by 60% of your Intellect.
Rapid Killing: Reduces the cooldown on your Rapid Fire ability by 1 min. In addition, when you kill a non-trivial enemy or it dies while afflicted by your Serpent Sting, you gain Rapid Killing, increasing the damage of your next Shot ability within 20 sec by 10%.
Careful Aim → Improved Stings
Move one point: Careful Aim 4 → 3; Improved Stings 0 → 1.
Effect after this change
Careful Aim: Increases your Attack Power by 60% of your Intellect.
Improved Stings: Increased the damage of your Serpent Sting ability by 6%, reduces the cooldown of your Viper Sting ability by 2 sec, and increases the duration of your Scorpid Sting ability by 15 sec.
Level-by-level point order
This route reaches the complete allocation without a respec. It follows this guide’s core choices and prerequisites, rather than claiming an optimal speed-leveling route. Talented changes the level when each point becomes available, not the 51-point limit.
First point at level 10; all 51 points at level 60.
Use a Talented rank your character has actually unlocked in the Legacy system. This control models its point timing, not the rest of your Legacy allocation.
Show all 51 steps
| Level | Add one point | New rank | Tree |
|---|---|---|---|
| 10 | Endurance Training | 1 / 5 | Beast Mastery |
| 11 | Endurance Training | 2 / 5 | Beast Mastery |
| 12 | Endurance Training | 3 / 5 | Beast Mastery |
| 13 | Endurance Training | 4 / 5 | Beast Mastery |
| 14 | Endurance Training | 5 / 5 | Beast Mastery |
| 15 | Deadly Aspects | 1 / 5 | Beast Mastery |
| 16 | Deadly Aspects | 2 / 5 | Beast Mastery |
| 17 | Deadly Aspects | 3 / 5 | Beast Mastery |
| 18 | Deadly Aspects | 4 / 5 | Beast Mastery |
| 19 | Deadly Aspects | 5 / 5 | Beast Mastery |
| 20 | Focused Fire | 1 / 2 | Beast Mastery |
| 21 | Focused Fire | 2 / 2 | Beast Mastery |
| 22 | Pathfinding | 1 / 2 | Beast Mastery |
| 23 | Pathfinding | 2 / 2 | Beast Mastery |
| 24 | Bestial Swiftness | 1 / 1 | Beast Mastery |
| 25 | Summon Hawk | 1 / 1 | Beast Mastery |
| 26 | Unleashed Fury | 1 / 5 | Beast Mastery |
| 27 | Unleashed Fury | 2 / 5 | Beast Mastery |
| 28 | Unleashed Fury | 3 / 5 | Beast Mastery |
| 29 | Unleashed Fury | 4 / 5 | Beast Mastery |
| 30 | Spirit Bond | 1 / 2 | Beast Mastery |
| 31 | Spirit Bond | 2 / 2 | Beast Mastery |
| 32 | Ferocity | 1 / 5 | Beast Mastery |
| 33 | Ferocity | 2 / 5 | Beast Mastery |
| 34 | Ferocity | 3 / 5 | Beast Mastery |
| 35 | Ferocity | 4 / 5 | Beast Mastery |
| 36 | Ferocity | 5 / 5 | Beast Mastery |
| 37 | Frenzy | 1 / 5 | Beast Mastery |
| 38 | Frenzy | 2 / 5 | Beast Mastery |
| 39 | Frenzy | 3 / 5 | Beast Mastery |
| 40 | Frenzy | 4 / 5 | Beast Mastery |
| 41 | Frenzy | 5 / 5 | Beast Mastery |
| 42 | Intimidation | 1 / 1 | Beast Mastery |
| 43 | Bestial Wrath | 1 / 1 | Beast Mastery |
| 44 | Lethal Attacks | 1 / 5 | Marksmanship |
| 45 | Lethal Attacks | 2 / 5 | Marksmanship |
| 46 | Lethal Attacks | 3 / 5 | Marksmanship |
| 47 | Lethal Attacks | 4 / 5 | Marksmanship |
| 48 | Lethal Attacks | 5 / 5 | Marksmanship |
| 49 | Hawk Eye | 1 / 3 | Marksmanship |
| 50 | Hawk Eye | 2 / 3 | Marksmanship |
| 51 | Hawk Eye | 3 / 3 | Marksmanship |
| 52 | Efficiency | 1 / 5 | Marksmanship |
| 53 | Efficiency | 2 / 5 | Marksmanship |
| 54 | Efficiency | 3 / 5 | Marksmanship |
| 55 | Efficiency | 4 / 5 | Marksmanship |
| 56 | Efficiency | 5 / 5 | Marksmanship |
| 57 | Careful Aim | 1 / 5 | Marksmanship |
| 58 | Careful Aim | 2 / 5 | Marksmanship |
| 59 | Careful Aim | 3 / 5 | Marksmanship |
| 60 | Careful Aim | 4 / 5 | Marksmanship |
Compare other Hunter plans
Petless ranged damage
Build a petless ranged allocation around Lone Wolf, Sniper Shot and ranged critical effects. Survival contributes tracking and personal survival choices.
Read choices & leveling route →Load this buildMelee and trap control
Prioritize a control-oriented melee and trap plan, with defensive tools and the Survival capstone. The ranged support points leave options outside melee range.
Read choices & leveling route →Load this build