Druid: Cat and bear questing
Build a form-based questing route through Primal Bite and Blood Frenzy to Berserk. Restoration points support shifting and damage rather than reaching a healing capstone.
Editorial planning guide, grounded in the supplied beta talent descriptions. The allocation and point order have been checked for legal ranks and prerequisites. Combat performance has not been simulated or game-tested.
When to use this plan
Several benefits differ between Cat and Bear forms. Rend and Tear needs a Bleeding target; Leader of the Pack is exclusive with Moonkin Aura.
What you give up
This mixed questing plan is not a dedicated raid-tank specification. It does not reach Moonkin Form or Wild Growth.
Why these core choices?
Feral Charge
Charge an enemy, immobilizing them and interrupting any spell they are casting for 4 sec. Leap behind an enemy.
Selected rank 1 of 1.Primal Bite
Bite the target for 100% normal damage plus 26.
Selected rank 1 of 1. Requires Savage Fury.Blood Frenzy
Gives you a 100% chance to gain an additional 5 Rage any time you get a critical strike while in Bear Form or Dire Bear Form. In addition, your non-periodic critical strikes from Cat Form abilities that generate Combo Points have a 100% chance to add an additional Combo Point.
Selected rank 2 of 2. Requires Sharpened Claws.Berserk
Causes your Primal Bite ability to strike up to 3 targets, removes its cooldown, and increases the critical strike chance of your Combo Point-generating abilities by 100%. Clears and grants immunity to Fear effects for the duration. Lasts 15 sec.
Selected rank 1 of 1. Requires Leader of the Pack.Complete allocation
All 20 selected talents are listed below. Expand any talent to see the exact supplied description at the rank used by this plan.
Feral Combat · 31 points
Ferocity 5 / 5
Reduces the cost of your Maul, Primal Bite, Swipe, Claw, and Rake abilities by 5 Rage or Energy.
Row 1. Read every rank →
Heart of the Wild 5 / 5
Increases your Intellect by 10%. In addition, while in Bear Form or Dire Bear Form your Stamina is increased by 20% and while in Cat Form your Strength is increased by 10%.
Row 1. Read every rank →
Feral Swiftness 2 / 2
Increases your movement speed while in Cat Form by 30%, and increases your chance to Dodge by 4%.
Row 2. Read every rank →
Savage Fury 2 / 2
Increases the damage caused by your Claw, Rake, Shred, Maul, and Swipe abilities by 10%.
Row 3. Read every rank →
Feral Charge 1 / 1 Core choice
Charge an enemy, immobilizing them and interrupting any spell they are casting for 4 sec. Leap behind an enemy.
5 Rage | 8-25 yd range | Instant | 15 sec cooldown | Requires Cat Form, Bear Form, Dire Bear Form
Row 3. Read every rank →
Sharpened Claws 2 / 2
Increases your critical strike chance while in Bear Form, Dire Bear Form, or Cat Form by 6%.
Row 3. Read every rank →
Shredding Attacks 3 / 3
Reduces the Energy cost of your Shred ability by 18 and reduces the Rage cost of your Lacerate ability by 3.
Row 4. Read every rank →
Primal Bite 1 / 1 Core choice
Bite the target for 100% normal damage plus 26.
20 Rage | Melee Range | Instant | 6 sec cooldown | Requires Bear Form, Dire Bear Form
Row 4 · Requires maximum Savage Fury. Read every rank →
Predatory Strikes 3 / 3
Increases your melee Attack Power in Cat Form, Bear Form, and Dire Bear Form by 150% of your level.
Row 4. Read every rank →
Blood Frenzy 2 / 2 Core choice
Gives you a 100% chance to gain an additional 5 Rage any time you get a critical strike while in Bear Form or Dire Bear Form. In addition, your non-periodic critical strikes from Cat Form abilities that generate Combo Points have a 100% chance to add an additional Combo Point.
Row 4 · Requires maximum Sharpened Claws. Read every rank →
Predatory Instincts 2 / 2
Increases the critical strike damage bonus of your melee abilities by 20%.
Row 5. Read every rank →
Leader of the Pack 1 / 1
While in Cat Form, Bear Form, or Dire Bear Form, the Leader of the Pack increases the critical strike chance of all party members within 45 yards by 3%, exclusive with Moonkin Aura.
Row 5. Read every rank →
Berserk 1 / 1 Core choice
Causes your Primal Bite ability to strike up to 3 targets, removes its cooldown, and increases the critical strike chance of your Combo Point-generating abilities by 100%. Clears and grants immunity to Fear effects for the duration. Lasts 15 sec.
Instant | 3 min cooldown
Row 7 · Requires maximum Leader of the Pack. Read every rank →
Restoration · 20 points
Nature's Focus 1 / 5
Gives you a 14% chance to avoid interruption caused by damage while casting Arcane and Nature spells.
Row 1. Read every rank →
Furor 5 / 5
Gives you a 100% chance to gain 10 Rage when you shapeshift into Bear Form or Dire Bear Form. When you shift into Cat Form, you will regain 100% of the Energy you had when you were last in Cat Form, plus 10 Energy for each second you spent not in Bear Form, Cat Form, or Dire Bear Form, up to a maximum of 100 Energy.
Row 1. Read every rank →
Naturalist 5 / 5
Reduces the cast time of your Healing Touch spell by 0.5 sec and increases all damage you deal by 5%.
Row 2. Read every rank →
Subtlety 3 / 3
Reduces the threat generated by your Nature and Arcane spells by 30%.
Row 2. Read every rank →
Natural Shapeshifter 3 / 3
Reduces the mana cost of all shapeshifting by 30%.
Row 2. Read every rank →
Reflection 3 / 3
Allows 50% of your Mana regeneration to continue while casting.
Row 3. Read every rank →
Three valid adjustments
Each option below is a separate one-point change to the original plan. It preserves the point budget, row gates and prerequisites. Choose an effect you need; the options are not a damage ranking and should not be applied together without rechecking.
Reflection → Nature's Focus
Move one point: Reflection 3 → 2; Nature's Focus 1 → 2.
Effect after this change
Reflection: Allows 33% of your Mana regeneration to continue while casting.
Nature's Focus: Gives you a 28% chance to avoid interruption caused by damage while casting Arcane and Nature spells.
Reflection → Gift of Nature
Move one point: Reflection 3 → 2; Gift of Nature 0 → 1.
Effect after this change
Reflection: Allows 33% of your Mana regeneration to continue while casting.
Gift of Nature: Increases the effect of all your healing spells by 2%.
Reflection → Gift of the Earthmother
Move one point: Reflection 3 → 2; Gift of the Earthmother 0 → 1.
Effect after this change
Reflection: Allows 33% of your Mana regeneration to continue while casting.
Gift of the Earthmother: Reduces the global cooldown by 0.5 seconds on your Rejuvenation, Swiftmend, and Wild Growth spells.
Level-by-level point order
This route reaches the complete allocation without a respec. It follows this guide’s core choices and prerequisites, rather than claiming an optimal speed-leveling route. Talented changes the level when each point becomes available, not the 51-point limit.
First point at level 10; all 51 points at level 60.
Use a Talented rank your character has actually unlocked in the Legacy system. This control models its point timing, not the rest of your Legacy allocation.
Show all 51 steps
| Level | Add one point | New rank | Tree |
|---|---|---|---|
| 10 | Ferocity | 1 / 5 | Feral Combat |
| 11 | Ferocity | 2 / 5 | Feral Combat |
| 12 | Ferocity | 3 / 5 | Feral Combat |
| 13 | Ferocity | 4 / 5 | Feral Combat |
| 14 | Ferocity | 5 / 5 | Feral Combat |
| 15 | Heart of the Wild | 1 / 5 | Feral Combat |
| 16 | Heart of the Wild | 2 / 5 | Feral Combat |
| 17 | Heart of the Wild | 3 / 5 | Feral Combat |
| 18 | Heart of the Wild | 4 / 5 | Feral Combat |
| 19 | Heart of the Wild | 5 / 5 | Feral Combat |
| 20 | Feral Charge | 1 / 1 | Feral Combat |
| 21 | Savage Fury | 1 / 2 | Feral Combat |
| 22 | Savage Fury | 2 / 2 | Feral Combat |
| 23 | Feral Swiftness | 1 / 2 | Feral Combat |
| 24 | Feral Swiftness | 2 / 2 | Feral Combat |
| 25 | Primal Bite | 1 / 1 | Feral Combat |
| 26 | Sharpened Claws | 1 / 2 | Feral Combat |
| 27 | Sharpened Claws | 2 / 2 | Feral Combat |
| 28 | Blood Frenzy | 1 / 2 | Feral Combat |
| 29 | Blood Frenzy | 2 / 2 | Feral Combat |
| 30 | Leader of the Pack | 1 / 1 | Feral Combat |
| 31 | Predatory Strikes | 1 / 3 | Feral Combat |
| 32 | Predatory Strikes | 2 / 3 | Feral Combat |
| 33 | Predatory Strikes | 3 / 3 | Feral Combat |
| 34 | Shredding Attacks | 1 / 3 | Feral Combat |
| 35 | Shredding Attacks | 2 / 3 | Feral Combat |
| 36 | Shredding Attacks | 3 / 3 | Feral Combat |
| 37 | Predatory Instincts | 1 / 2 | Feral Combat |
| 38 | Predatory Instincts | 2 / 2 | Feral Combat |
| 39 | King of the Jungle | 1 / 3 | Feral Combat |
| 40 | Berserk | 1 / 1 | Feral Combat |
| 41 | Furor | 1 / 5 | Restoration |
| 42 | Furor | 2 / 5 | Restoration |
| 43 | Furor | 3 / 5 | Restoration |
| 44 | Furor | 4 / 5 | Restoration |
| 45 | Furor | 5 / 5 | Restoration |
| 46 | Naturalist | 1 / 5 | Restoration |
| 47 | Naturalist | 2 / 5 | Restoration |
| 48 | Naturalist | 3 / 5 | Restoration |
| 49 | Naturalist | 4 / 5 | Restoration |
| 50 | Naturalist | 5 / 5 | Restoration |
| 51 | Natural Shapeshifter | 1 / 3 | Restoration |
| 52 | Natural Shapeshifter | 2 / 3 | Restoration |
| 53 | Natural Shapeshifter | 3 / 3 | Restoration |
| 54 | Reflection | 1 / 3 | Restoration |
| 55 | Reflection | 2 / 3 | Restoration |
| 56 | Reflection | 3 / 3 | Restoration |
| 57 | Subtlety | 1 / 3 | Restoration |
| 58 | Subtlety | 2 / 3 | Restoration |
| 59 | Subtlety | 3 / 3 | Restoration |
| 60 | Nature's Focus | 1 / 5 | Restoration |
Compare other Druid plans
Moonkin spell casting
Reach Moonkin Form through the Arcane and Nature spell branch, including the Wrath-to-Starfire interaction of Eclipse. Restoration supplies casting support.
Read choices & leveling route →Load this buildHeal-over-time party support
Connect Swiftmend and Wild Growth with heal-over-time support. Nature’s Swiftness supplies a separate instant-cast option.
Read choices & leveling route →Load this build