WoW Forever Druid Feral Combat Build
Looking for the best WoW Forever Druid build for Leveling? This Feral Combat plan is a starting point for cat and bear questing. Compare its conditions and alternatives below; it is not a measured performance winner or a BiS gear list.
A leveling planning route for Druid Feral Combat, built around Shifting Power, Primal Bite, Feral Charge, Blood Frenzy using the November 3 reviewed snapshot.
Editorial planning guide, grounded in the supplied beta talent descriptions. The allocation and point order have been checked for legal ranks and prerequisites. Combat performance has not been simulated or game-tested.
When to use this plan
Read the core effects below for weapon, target, form and cooldown requirements. The exact current tooltips are shown at the selected ranks. Test the interaction in your intended activity before committing to a respec.
What you give up
This allocation commits to Feral Combat with support from Restoration; it cannot also reach every other capstone. Compare alternative plans and equipment requirements for your activity.
Why these core choices?
Feral Charge
Requires Bear Form, Dire Bear Form Charge an enemy, immobilizing them and interrupting any spell they are casting for 4 sec. Leap behind an enemy.
Selected rank 1 of 1.Blood Frenzy
Gives you a 100% chance to gain an additional 5 Rage any time you get a critical strike while in Bear Form or Dire Bear Form. In addition, your non-periodic critical strikes from Cat Form abilities that generate Combo Points have a 100% chance to add an additional Combo Point.
Selected rank 2 of 2. Requires Sharpened Claws.Shifting Power
Instantly convert 55% of base Mana into 40 Energy. Shifting Power's cost is reduced by effects that reduce the cost of Shapeshifting.
Selected rank 1 of 1. Requires Predatory Discipline.Primal Bite
Bite the target, dealing 100% normal damage plus 42 and generating a high amount of threat.
Selected rank 1 of 1. Requires Leader of the Pack.Complete allocation
All 20 selected talents are listed below. Expand any talent to see the exact supplied description at the rank used by this plan.
Feral Combat · 33 points
Ferocity 5 / 5
Reduces the cost of your Maul, Primal Bite, Swipe, Claw, and Rake abilities by 5 Rage or Energy.
Row 1. Read every rank →
Furor 5 / 5
Gives you a 100% chance to gain 10 Rage when shapeshifting into Bear Form or Dire Bear Form. Shapeshifting into Cat Form restores 100% of the Energy you had when last in Cat Form, plus 10 Energy per second spent outside Bear Form or Dire Bear Form, up to 100 Energy.
Row 1. Read every rank →
Feral Swiftness 2 / 2
Increases your movement speed while in Cat Form by 30%, and increases your chance to Dodge by 4%.
Row 2. Read every rank →
Shredding Attacks 3 / 3
Reduces the Energy cost of your Shred ability by 18 and reduces the Rage cost of your Lacerate ability by 3.
Row 3. Read every rank →
Savage Fury 2 / 2
Increases the damage caused by your Claw, Rake, Shred, Maul, and Swipe abilities by 10%.
Row 3. Read every rank →
Feral Charge 1 / 1 Core choice
Requires Bear Form, Dire Bear Form Charge an enemy, immobilizing them and interrupting any spell they are casting for 4 sec. Leap behind an enemy.
5 Rage | 25 yd range | Instant | 15 sec cooldown
Requires Cat Form, Bear Form, Dire Bear Form
Row 3. Read every rank →
Sharpened Claws 2 / 2
Increases your critical strike chance while in Bear Form, Dire Bear Form, or Cat Form by 6%.
Row 3. Read every rank →
Predatory Strikes 3 / 3
Increases your melee Attack Power in Cat Form, Bear Form, and Dire Bear Form by 150% of your level.
Row 4. Read every rank →
Predatory Discipline 1 / 1
Your Ferocious Bite ability no longer converts extra Energy into damage, but still deals extra damage based on your excess Energy.
Row 4. Read every rank →
Blood Frenzy 2 / 2 Core choice
Gives you a 100% chance to gain an additional 5 Rage any time you get a critical strike while in Bear Form or Dire Bear Form. In addition, your non-periodic critical strikes from Cat Form abilities that generate Combo Points have a 100% chance to add an additional Combo Point.
Row 4 · Requires maximum Sharpened Claws. Read every rank →
Leader of the Pack 1 / 1
While in Cat Form, Bear Form, or Dire Bear Form, the Leader of the Pack increases the Critical Strike chance of all party or raid members within 45 yards by 3%.
Row 5. Read every rank →
Natural Instinct 2 / 2
Increases the critical strike damage bonus of your melee abilities by 20% and increases your spell healing by 25% of your Intellect.
Row 5. Read every rank →
Rend and Tear 2 / 5
Increases damage done by your melee abilities on Bleeding targets by 6%.
Row 6 · Requires maximum Predatory Strikes. Read every rank →
Primal Bite 1 / 1 Core choice
Bite the target, dealing 100% normal damage plus 42 and generating a high amount of threat.
20 Rage | Melee range | Instant | 6 sec cooldown
Requires Bear Form, Dire Bear Form
Row 7 · Requires maximum Leader of the Pack. Read every rank →
Shifting Power 1 / 1 Core choice
Instantly convert 55% of base Mana into 40 Energy. Shifting Power's cost is reduced by effects that reduce the cost of Shapeshifting.
55% of base mana | Instant | 8 sec cooldown
Requires Cat Form
Row 7 · Requires maximum Predatory Discipline. Read every rank →
Restoration · 18 points
Heart of the Wild 5 / 5
Increases your Intellect by 10%. In addition, while in Bear Form or Dire Bear Form your Stamina is increased by 20% and while in Cat Form your Strength is increased by 10%.
Row 1. Read every rank →
Naturalist 5 / 5
Reduces the cast time of your Healing Touch and Wild Growth spells by 0.5 sec and increases all damage you deal by 10%.
Row 2. Read every rank →
Reflection 3 / 3
Allows 50% of your Mana regeneration to continue while casting.
Row 2. Read every rank →
Natural Shapeshifter 3 / 3
Reduces the mana cost of all shapeshifting by 30%.
Row 2. Read every rank →
Subtlety 2 / 3
Reduces the threat generated by your Nature and Arcane spells by 20%.
Row 3. Read every rank →
Three valid adjustments
Each option below is a separate one-point change to the original plan. It preserves the point budget, row gates and prerequisites. Choose an effect you need; the options are not a damage ranking and should not be applied together without rechecking.
Natural Shapeshifter → Subtlety
Move one point: Natural Shapeshifter 3 → 2; Subtlety 2 → 3.
Effect after this change
Natural Shapeshifter: Reduces the mana cost of all shapeshifting by 20%.
Subtlety: Reduces the threat generated by your Nature and Arcane spells by 30%.
Subtlety → Nature's Focus
Move one point: Subtlety 2 → 1; Nature's Focus 0 → 1.
Effect after this change
Subtlety: Reduces the threat generated by your Nature and Arcane spells by 10%.
Nature's Focus: Gives your Arcane and Nature spells a 14% chance to not lose casting time when you take damage.
Subtlety → Gift of Nature
Move one point: Subtlety 2 → 1; Gift of Nature 0 → 1.
Effect after this change
Subtlety: Reduces the threat generated by your Nature and Arcane spells by 10%.
Gift of Nature: Increases the effect of all your healing spells by 2%.
Level-by-level point order
This route reaches the complete allocation without a respec. It follows this guide’s core choices and prerequisites, rather than claiming an optimal speed-leveling route. Talented changes the level when each point becomes available, not the 51-point limit.
First point at level 10; all 51 points at level 60.
Use a Talented rank your character has actually unlocked in the Legacy system. This control models its point timing, not the rest of your Legacy allocation.
Show all 51 steps
| Level | Add one point | New rank | Tree |
|---|---|---|---|
| 10 | Ferocity | 1 / 5 | Feral Combat |
| 11 | Ferocity | 2 / 5 | Feral Combat |
| 12 | Ferocity | 3 / 5 | Feral Combat |
| 13 | Ferocity | 4 / 5 | Feral Combat |
| 14 | Ferocity | 5 / 5 | Feral Combat |
| 15 | Furor | 1 / 5 | Feral Combat |
| 16 | Furor | 2 / 5 | Feral Combat |
| 17 | Furor | 3 / 5 | Feral Combat |
| 18 | Furor | 4 / 5 | Feral Combat |
| 19 | Furor | 5 / 5 | Feral Combat |
| 20 | Feral Charge | 1 / 1 | Feral Combat |
| 21 | Sharpened Claws | 1 / 2 | Feral Combat |
| 22 | Sharpened Claws | 2 / 2 | Feral Combat |
| 23 | Feral Swiftness | 1 / 2 | Feral Combat |
| 24 | Feral Swiftness | 2 / 2 | Feral Combat |
| 25 | Blood Frenzy | 1 / 2 | Feral Combat |
| 26 | Blood Frenzy | 2 / 2 | Feral Combat |
| 27 | Predatory Discipline | 1 / 1 | Feral Combat |
| 28 | Savage Fury | 1 / 2 | Feral Combat |
| 29 | Savage Fury | 2 / 2 | Feral Combat |
| 30 | Predatory Strikes | 1 / 3 | Feral Combat |
| 31 | Predatory Strikes | 2 / 3 | Feral Combat |
| 32 | Predatory Strikes | 3 / 3 | Feral Combat |
| 33 | Shredding Attacks | 1 / 3 | Feral Combat |
| 34 | Shredding Attacks | 2 / 3 | Feral Combat |
| 35 | Shredding Attacks | 3 / 3 | Feral Combat |
| 36 | Natural Instinct | 1 / 2 | Feral Combat |
| 37 | Natural Instinct | 2 / 2 | Feral Combat |
| 38 | Rend and Tear | 1 / 5 | Feral Combat |
| 39 | Rend and Tear | 2 / 5 | Feral Combat |
| 40 | Shifting Power | 1 / 1 | Feral Combat |
| 41 | Leader of the Pack | 1 / 1 | Feral Combat |
| 42 | Primal Bite | 1 / 1 | Feral Combat |
| 43 | Heart of the Wild | 1 / 5 | Restoration |
| 44 | Heart of the Wild | 2 / 5 | Restoration |
| 45 | Heart of the Wild | 3 / 5 | Restoration |
| 46 | Heart of the Wild | 4 / 5 | Restoration |
| 47 | Heart of the Wild | 5 / 5 | Restoration |
| 48 | Naturalist | 1 / 5 | Restoration |
| 49 | Naturalist | 2 / 5 | Restoration |
| 50 | Naturalist | 3 / 5 | Restoration |
| 51 | Naturalist | 4 / 5 | Restoration |
| 52 | Naturalist | 5 / 5 | Restoration |
| 53 | Natural Shapeshifter | 1 / 3 | Restoration |
| 54 | Natural Shapeshifter | 2 / 3 | Restoration |
| 55 | Natural Shapeshifter | 3 / 3 | Restoration |
| 56 | Reflection | 1 / 3 | Restoration |
| 57 | Reflection | 2 / 3 | Restoration |
| 58 | Reflection | 3 / 3 | Restoration |
| 59 | Subtlety | 1 / 3 | Restoration |
| 60 | Subtlety | 2 / 3 | Restoration |
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