WoW Forever Paladin Retribution Build
Looking for the best WoW Forever Paladin build for Leveling? This Retribution plan is a starting point for two-handed questing. Compare its conditions and alternatives below; it is not a measured performance winner or a BiS gear list.
A leveling planning route for Paladin Retribution, built around Unsealed Wrath, Seal of Command, Pursuit of Justice, Vengeance using the November 3 reviewed snapshot.
Editorial planning guide, grounded in the supplied beta talent descriptions. The allocation and point order have been checked for legal ranks and prerequisites. Combat performance has not been simulated or game-tested.
When to use this plan
Read the core effects below for weapon, target, form and cooldown requirements. The exact current tooltips are shown at the selected ranks. Test the interaction in your intended activity before committing to a respec.
What you give up
This allocation commits to Retribution with support from Holy; it cannot also reach every other capstone. Compare alternative plans and equipment requirements for your activity.
Why these core choices?
Seal of Command
Gives the Paladin a chance to deal additional Holy damage equal to 70% of normal weapon damage. Only one Seal can be active on the Paladin at any one time. Lasts 30 sec. Unleashing this Seal's energy will judge an enemy, instantly causing 69 to 73 Holy damage, 138 to 146 if the target is stunned or incapacitated.
Selected rank 1 of 1.Pursuit of Justice
Increases movement speed and mounted movement speed by 15%. This does not stack with other movement speed increasing effects.
Selected rank 2 of 2.Vengeance
Increases your Physical and Holy damage dealt by 3% for 30 sec after landing a non-periodic critical strike. Stacks up to 5 times.
Selected rank 3 of 3. Requires Seal of Command.Unsealed Wrath
Your melee attacks store a copy of your active Seal for 15 sec, stacking up to 3 times. Landing an attack with a different Seal consumes all stacks, giving the stored Seal its normal chance to activate once per stack.
Selected rank 1 of 1. Requires Repentance.Complete allocation
All 19 selected talents are listed below. Expand any talent to see the exact supplied description at the rank used by this plan.
Holy · 20 points
Spiritual Focus 3 / 5
Gives your Flash of Light, Holy Light, and Light's Vigil spells a 42% chance to not lose casting time when you take damage.
Row 1. Read every rank →
Healing Light 3 / 3
Increases the amount healed by your Holy Light, Flash of Light, and Holy Shock spells by 12%.
Row 2. Read every rank →
Reverence 2 / 2
Allows 30% of your Mana regeneration to continue while casting.
Row 2. Read every rank →
Improved Seals 5 / 5
Increases the damage done by your Seals and Judgements by 15%.
Row 2. Read every rank →
Holy Conduit 2 / 2
Reduces the mana cost of your Consecration, Holy Wrath, Exorcism, and Hammer of Wrath spells by 40%.
Row 3. Read every rank →
Retribution · 31 points
Benediction 5 / 5
Reduces the Mana cost of all instant cast spells and abilities by 10%.
Row 1. Read every rank →
Improved Judgement 2 / 2
Decreases the cooldown of your Judgement ability by 2 sec.
Row 2. Read every rank →
Conviction 3 / 3
Improves your chance to get a critical strike with all spells and attacks by 6%.
Row 2. Read every rank →
Sanctified Judgement 3 / 3
Gives your Judgement ability a 100% chance to return 60% of the Mana cost of the judged seal.
Row 2. Read every rank →
Seal of Command 1 / 1 Core choice
Gives the Paladin a chance to deal additional Holy damage equal to 70% of normal weapon damage. Only one Seal can be active on the Paladin at any one time. Lasts 30 sec. Unleashing this Seal's energy will judge an enemy, instantly causing 69 to 73 Holy damage, 138 to 146 if the target is stunned or incapacitated.
65 Mana | Instant
Row 3. Read every rank →
Pursuit of Justice 2 / 2 Core choice
Increases movement speed and mounted movement speed by 15%. This does not stack with other movement speed increasing effects.
Row 3. Read every rank →
Sacred Arbiter 1 / 1
Increases the damage of your Holy Strike ability by 20% and causes it to refresh all Judgement effects on the target.
Row 4. Read every rank →
Two-Handed Weapon Specialization 3 / 3
Increases the Holy and physical damage you deal by 6%, and reduces all threat you generate by 20% while a two-handed melee weapon is equipped.
Row 4. Read every rank →
Turn Evil 1 / 2
Reduces the cast time of your Turn Undead spell by 0.5 sec, its cooldown by 5 sec, and allows it to affect Demons.
Row 5. Read every rank →
Repentance 1 / 1
Puts the enemy target in a state of meditation, incapacitating them for up to 6 sec. Any damage caused will awaken the target. Only works against Humanoids.
60 Mana | 20 yd range | Instant | 1 min cooldown
Row 5. Read every rank →
Vengeance 3 / 3 Core choice
Increases your Physical and Holy damage dealt by 3% for 30 sec after landing a non-periodic critical strike. Stacks up to 5 times.
Row 5 · Requires maximum Seal of Command. Read every rank →
Champion of the Light 5 / 5
Increases your spell damage by up to 60% of your Intellect, and reduces the cast time of your Hammer of Wrath by 1.0 sec.
Row 6. Read every rank →
Unsealed Wrath 1 / 1 Core choice
Your melee attacks store a copy of your active Seal for 15 sec, stacking up to 3 times. Landing an attack with a different Seal consumes all stacks, giving the stored Seal its normal chance to activate once per stack.
Row 7 · Requires maximum Repentance. Read every rank →
Three valid adjustments
Each option below is a separate one-point change to the original plan. It preserves the point budget, row gates and prerequisites. Choose an effect you need; the options are not a damage ranking and should not be applied together without rechecking.
Holy Conduit → Spiritual Focus
Move one point: Holy Conduit 2 → 1; Spiritual Focus 3 → 4.
Effect after this change
Holy Conduit: Reduces the mana cost of your Consecration, Holy Wrath, Exorcism, and Hammer of Wrath spells by 20%.
Spiritual Focus: Gives your Flash of Light, Holy Light, and Light's Vigil spells a 56% chance to not lose casting time when you take damage.
Holy Conduit → Purifying Power
Move one point: Holy Conduit 2 → 1; Purifying Power 0 → 1.
Effect after this change
Holy Conduit: Reduces the mana cost of your Consecration, Holy Wrath, Exorcism, and Hammer of Wrath spells by 20%.
Purifying Power: Reduces the mana cost of your Cleanse and Purify spells by 10% and reduces the cooldown of your Exorcism and Holy Wrath spells by 17%.
Holy Conduit → Divine Favor
Move one point: Holy Conduit 2 → 1; Divine Favor 0 → 1.
Effect after this change
Holy Conduit: Reduces the mana cost of your Consecration, Holy Wrath, Exorcism, and Hammer of Wrath spells by 20%.
Divine Favor: When activated, gives your next Flash of Light, Holy Light, or Holy Shock spell a 100% critical effect chance.
Level-by-level point order
This route reaches the complete allocation without a respec. It follows this guide’s core choices and prerequisites, rather than claiming an optimal speed-leveling route. Talented changes the level when each point becomes available, not the 51-point limit.
First point at level 10; all 51 points at level 60.
Use a Talented rank your character has actually unlocked in the Legacy system. This control models its point timing, not the rest of your Legacy allocation.
Show all 51 steps
| Level | Add one point | New rank | Tree |
|---|---|---|---|
| 10 | Benediction | 1 / 5 | Retribution |
| 11 | Benediction | 2 / 5 | Retribution |
| 12 | Benediction | 3 / 5 | Retribution |
| 13 | Benediction | 4 / 5 | Retribution |
| 14 | Benediction | 5 / 5 | Retribution |
| 15 | Conviction | 1 / 3 | Retribution |
| 16 | Conviction | 2 / 3 | Retribution |
| 17 | Conviction | 3 / 3 | Retribution |
| 18 | Improved Judgement | 1 / 2 | Retribution |
| 19 | Improved Judgement | 2 / 2 | Retribution |
| 20 | Seal of Command | 1 / 1 | Retribution |
| 21 | Pursuit of Justice | 1 / 2 | Retribution |
| 22 | Pursuit of Justice | 2 / 2 | Retribution |
| 23 | Sanctified Judgement | 1 / 3 | Retribution |
| 24 | Sanctified Judgement | 2 / 3 | Retribution |
| 25 | Sanctified Judgement | 3 / 3 | Retribution |
| 26 | Sacred Arbiter | 1 / 1 | Retribution |
| 27 | Two-Handed Weapon Specialization | 1 / 3 | Retribution |
| 28 | Two-Handed Weapon Specialization | 2 / 3 | Retribution |
| 29 | Two-Handed Weapon Specialization | 3 / 3 | Retribution |
| 30 | Vengeance | 1 / 3 | Retribution |
| 31 | Vengeance | 2 / 3 | Retribution |
| 32 | Vengeance | 3 / 3 | Retribution |
| 33 | Repentance | 1 / 1 | Retribution |
| 34 | Turn Evil | 1 / 2 | Retribution |
| 35 | Champion of the Light | 1 / 5 | Retribution |
| 36 | Champion of the Light | 2 / 5 | Retribution |
| 37 | Champion of the Light | 3 / 5 | Retribution |
| 38 | Champion of the Light | 4 / 5 | Retribution |
| 39 | Champion of the Light | 5 / 5 | Retribution |
| 40 | Unsealed Wrath | 1 / 1 | Retribution |
| 41 | Divine Strength | 1 / 5 | Holy |
| 42 | Divine Strength | 2 / 5 | Holy |
| 43 | Divine Strength | 3 / 5 | Holy |
| 44 | Divine Strength | 4 / 5 | Holy |
| 45 | Divine Strength | 5 / 5 | Holy |
| 46 | Improved Seals | 1 / 5 | Holy |
| 47 | Improved Seals | 2 / 5 | Holy |
| 48 | Improved Seals | 3 / 5 | Holy |
| 49 | Improved Seals | 4 / 5 | Holy |
| 50 | Improved Seals | 5 / 5 | Holy |
| 51 | Holy Conduit | 1 / 2 | Holy |
| 52 | Holy Conduit | 2 / 2 | Holy |
| 53 | Healing Light | 1 / 3 | Holy |
| 54 | Healing Light | 2 / 3 | Holy |
| 55 | Healing Light | 3 / 3 | Holy |
| 56 | Reverence | 1 / 2 | Holy |
| 57 | Reverence | 2 / 2 | Holy |
| 58 | Spiritual Focus | 1 / 5 | Holy |
| 59 | Spiritual Focus | 2 / 5 | Holy |
| 60 | Spiritual Focus | 3 / 5 | Holy |
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