WoW Forever Rogue Combat Build
Looking for the best WoW Forever Rogue build for Leveling? This Combat plan is a starting point for weapon-based questing. Compare its conditions and alternatives below; it is not a measured performance winner or a BiS gear list.
A leveling planning route for Rogue Combat, built around Adrenaline Rush, Blade Flurry, Riposte, Weapon Expertise using the November 3 reviewed snapshot.
Editorial planning guide, grounded in the supplied beta talent descriptions. The allocation and point order have been checked for legal ranks and prerequisites. Combat performance has not been simulated or game-tested.
When to use this plan
Read the core effects below for weapon, target, form and cooldown requirements. The exact current tooltips are shown at the selected ranks. Test the interaction in your intended activity before committing to a respec.
What you give up
This allocation commits to Combat with support from Assassination; it cannot also reach every other capstone. Compare alternative plans and equipment requirements for your activity.
Why these core choices?
Riposte
A strike that becomes active after parrying an opponent's attack. This attack deals 150% weapon damage and disarms the target for 6 sec.
Selected rank 1 of 1. Requires Deflection.Weapon Expertise
Reduces the chance for your attacks to be Dodged or Parried by 2%.
Selected rank 2 of 2.Blade Flurry
Increases your melee attack speed by 20% and your melee attacks strike an additional nearby opponent. Lasts 15 sec.
Selected rank 1 of 1.Adrenaline Rush
Increases your Energy regeneration rate by 100% for 15 sec.
Selected rank 1 of 1.Complete allocation
All 20 selected talents are listed below. Expand any talent to see the exact supplied description at the rank used by this plan.
Assassination · 20 points
Improved Gouge 3 / 3
Increases the duration of your Gouge ability by 1.5 sec.
Row 1. Read every rank →
Remorseless Attacks 2 / 2
After killing a non-trivial enemy, gives you a 40% increased critical strike chance on your next Sinister Strike, Backstab, Ambush, Mutilate, or Ghostly Strike. Lasts 20 sec.
Row 1. Read every rank →
Malice 5 / 5
Increases your critical strike chance with all attacks and Poisons by 5%.
Row 1. Read every rank →
Ruthlessness 3 / 3
Gives your finishing moves a 60% chance to add a Combo Point to your target.
Row 2. Read every rank →
Improved Expose Armor 2 / 2
Reduces the Energy cost of your Expose Armor ability by 10, and refunds 2 Combo Points when cast with 5 Combo Points.
Row 2. Read every rank →
Improved Slice and Dice 3 / 3
Increases the duration of your Slice and Dice ability by 45%.
Row 2. Read every rank →
Lethality 2 / 2
Increases the critical strike damage bonus of your Sinister Strike, Gouge, Backstab, Mutilate, Ghostly Strike, and Hemorrhage abilities by 20%.
Row 3 · Requires maximum Malice. Read every rank →
Combat · 31 points
Coup de Grace 3 / 3
Increases the damage done by your Eviscerate ability by 20%, and the damage and storage rate of your Death Mark ability by 20%.
Row 1. Read every rank →
Efficient Strikes 2 / 2
Reduces the Energy cost of your Sinister Strike and Hemorrhage abilities by 5.
Row 1. Read every rank →
Endurance 2 / 2
Reduces the cooldown of your Sprint and Evasion abilities by 60%.
Row 3. Read every rank →
Riposte 1 / 1 Core choice
A strike that becomes active after parrying an opponent's attack. This attack deals 150% weapon damage and disarms the target for 6 sec.
10 Energy | Melee range | Instant | 6 sec cooldown
Row 3 · Requires maximum Deflection. Read every rank →
Aggression 3 / 3
Increases the damage of your Sinister Strike and Eviscerate abilities by 15%.
Row 4. Read every rank →
Weapon Expertise 2 / 2 Core choice
Reduces the chance for your attacks to be Dodged or Parried by 2%.
Row 4. Read every rank →
Dual Wield Specialization 2 / 2
Increases the damage done by your off-hand weapon by 50%.
Row 5 · Requires maximum Precision. Read every rank →
Blade Flurry 1 / 1 Core choice
Increases your melee attack speed by 20% and your melee attacks strike an additional nearby opponent. Lasts 15 sec.
25 Energy | Instant | 2 min cooldown
Row 5. Read every rank →
Hack and Slash 5 / 5
Gives your melee weapon attacks a benefit depending on the weapon. Axe/Sword: Your successful melee attacks have a 5% chance to trigger an extra attack on the target. Dagger/Fist: Increases your critical strike chance by 5%. Mace: Your attacks ignore 15% of your target's armor.
Row 5. Read every rank →
Adrenaline Rush 1 / 1 Core choice
Increases your Energy regeneration rate by 100% for 15 sec.
Instant | 5 min cooldown
Row 7. Read every rank →
Three valid adjustments
Each option below is a separate one-point change to the original plan. It preserves the point budget, row gates and prerequisites. Choose an effect you need; the options are not a damage ranking and should not be applied together without rechecking.
Lethality → Vigor
Move one point: Lethality 2 → 1; Vigor 0 → 1.
Effect after this change
Lethality: Increases the critical strike damage bonus of your Sinister Strike, Gouge, Backstab, Mutilate, Ghostly Strike, and Hemorrhage abilities by 10%.
Vigor: Increases your maximum Energy by 5.
Lethality → Blood Splatter
Move one point: Lethality 2 → 1; Blood Splatter 0 → 1.
Effect after this change
Lethality: Increases the critical strike damage bonus of your Sinister Strike, Gouge, Backstab, Mutilate, Ghostly Strike, and Hemorrhage abilities by 10%.
Blood Splatter: Increases the duration of your Rupture ability by 6 sec and your Garrote ability by 9 sec.
Lethality → Vile Poisons
Move one point: Lethality 2 → 1; Vile Poisons 0 → 1.
Effect after this change
Lethality: Increases the critical strike damage bonus of your Sinister Strike, Gouge, Backstab, Mutilate, Ghostly Strike, and Hemorrhage abilities by 10%.
Vile Poisons: Increases the damage dealt by your poisons by 4% and gives your poisons an additional 8% chance to resist dispel effects.
Level-by-level point order
This route reaches the complete allocation without a respec. It follows this guide’s core choices and prerequisites, rather than claiming an optimal speed-leveling route. Talented changes the level when each point becomes available, not the 51-point limit.
First point at level 10; all 51 points at level 60.
Use a Talented rank your character has actually unlocked in the Legacy system. This control models its point timing, not the rest of your Legacy allocation.
Show all 51 steps
| Level | Add one point | New rank | Tree |
|---|---|---|---|
| 10 | Efficient Strikes | 1 / 2 | Combat |
| 11 | Efficient Strikes | 2 / 2 | Combat |
| 12 | Coup de Grace | 1 / 3 | Combat |
| 13 | Coup de Grace | 2 / 3 | Combat |
| 14 | Coup de Grace | 3 / 3 | Combat |
| 15 | Deflection | 1 / 3 | Combat |
| 16 | Deflection | 2 / 3 | Combat |
| 17 | Deflection | 3 / 3 | Combat |
| 18 | Precision | 1 / 3 | Combat |
| 19 | Precision | 2 / 3 | Combat |
| 20 | Riposte | 1 / 1 | Combat |
| 21 | Precision | 3 / 3 | Combat |
| 22 | Endurance | 1 / 2 | Combat |
| 23 | Endurance | 2 / 2 | Combat |
| 24 | Lightning Reflexes | 1 / 5 | Combat |
| 25 | Weapon Expertise | 1 / 2 | Combat |
| 26 | Weapon Expertise | 2 / 2 | Combat |
| 27 | Aggression | 1 / 3 | Combat |
| 28 | Aggression | 2 / 3 | Combat |
| 29 | Aggression | 3 / 3 | Combat |
| 30 | Blade Flurry | 1 / 1 | Combat |
| 31 | Dual Wield Specialization | 1 / 2 | Combat |
| 32 | Dual Wield Specialization | 2 / 2 | Combat |
| 33 | Hack and Slash | 1 / 5 | Combat |
| 34 | Hack and Slash | 2 / 5 | Combat |
| 35 | Hack and Slash | 3 / 5 | Combat |
| 36 | Hack and Slash | 4 / 5 | Combat |
| 37 | Hack and Slash | 5 / 5 | Combat |
| 38 | Lightning Reflexes | 2 / 5 | Combat |
| 39 | Lightning Reflexes | 3 / 5 | Combat |
| 40 | Adrenaline Rush | 1 / 1 | Combat |
| 41 | Malice | 1 / 5 | Assassination |
| 42 | Malice | 2 / 5 | Assassination |
| 43 | Malice | 3 / 5 | Assassination |
| 44 | Malice | 4 / 5 | Assassination |
| 45 | Malice | 5 / 5 | Assassination |
| 46 | Remorseless Attacks | 1 / 2 | Assassination |
| 47 | Remorseless Attacks | 2 / 2 | Assassination |
| 48 | Improved Slice and Dice | 1 / 3 | Assassination |
| 49 | Improved Slice and Dice | 2 / 3 | Assassination |
| 50 | Improved Slice and Dice | 3 / 3 | Assassination |
| 51 | Ruthlessness | 1 / 3 | Assassination |
| 52 | Ruthlessness | 2 / 3 | Assassination |
| 53 | Ruthlessness | 3 / 3 | Assassination |
| 54 | Lethality | 1 / 2 | Assassination |
| 55 | Lethality | 2 / 2 | Assassination |
| 56 | Improved Gouge | 1 / 3 | Assassination |
| 57 | Improved Gouge | 2 / 3 | Assassination |
| 58 | Improved Gouge | 3 / 3 | Assassination |
| 59 | Improved Expose Armor | 1 / 2 | Assassination |
| 60 | Improved Expose Armor | 2 / 2 | Assassination |
Compare other Rogue plans
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A pve planning route for Rogue Assassination, built around Venom, Mutilate, Cold Blood, Seal Fate using the November 3 reviewed snapshot.
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A pvp planning route for Rogue Subtlety, built around Death Mark, Preparation, Hemorrhage, Premeditation using the November 3 reviewed snapshot.
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